I code entire Roblox games.
I'm a full stack Roblox programmer who's been scripting every day for years. I code entire games, from frontend to backend.
Available for new projects
Games I've coded.
Real games, real numbers, and a clear account of what I scripted.
Fight for Brainrots!
A full game scripted from the ground up, from core gameplay and combat to progression and the systems behind it.
Fully codedSpin For UGC
The complete scripting behind a UGC experience that reached 200K plays. The game was bought and privated by its new owner - here's a playable version.
Dig Stuff
Contributed core systems and gameplay scripting alongside the existing development team.
What I can script for you.
From whole games from scratch to the specific systems your project is missing.
Full game scripting
Entire games from frontend to backend - core gameplay loops, UI, monetization, and the server architecture underneath, engineered ready for release.
Multi-genre systems
Combat, tower defense, simulators, tycoons, round-based games, obbies, FPS, and more. I script whatever drives the game - responsive combat, progression loops, matchmaking, or custom placement systems.
Battle-tested frameworks
Built on industry-standard frameworks that I've refined over years. Sharpened by collaborating with other developers, battle-testing and reusing them across real projects, and leveraging AI to always try to find a cleaner way to do it.
Secure & scalable architecture
The systems that keep a live game running. Strict server authority stops exploits, dupe glitches, and stat tampering - engineered to handle CCU spikes without lagging or breaking.
From idea to launch.
Straightforward collaboration. Thoughtful execution. Games built to last.
Plan
We define the idea, scope, references, and what the finished experience needs to be.
Script
I script the gameplay and underlying systems, with progress you can actually follow.
Refine
We playtest, fix what doesn't feel right, and polish the details that matter.
Launch
We get it ready for players, and I can support updates after release.
Got a project?Let's talk.
If you've got a project in mind, just reach out and I'll see what I can do for you - whether that's scripting a game from scratch, improving existing code, or building specific systems. I usually respond within 12 hours.
Currently open for new projects.
USD · Percentage · Robux
We'll talk it through in DMs.
Eastern Time (ET)
Mon-Fri: 4 PM - 10 PMSat-Sun: 1 PM - 10 PM
Thunder_thigh7